For some there is an extra step of closing any open gates. Secret Weapons in Dying Light.So while playing the dying light cheats game, first do explore all the safe houses in the game. Once that is done, you have secured the Safe House and you get the XP for the doing of it. Dying Light is not just about killing Zombies or clearing the main missions, in fact, exploration and side missions reward you with additional XP, money and some rare weapons. The normal process is to go in and clear out all of the enemy infected, and then get the power turned back on. So in each instance you want to scope out the threat and find a clever and intelligent means of either eliminating it, or rendering it less deadly. You should know that every one of those that you have not yet captured will be defended by a large group of dangerous infected - so it will not be a cake walk to secure them, but as noted above, doing so is both a priority and its own reward. Safe Houses appear on the map as red house-shaped markers. A serious priority meaning you go after and secure every single one you can find as soon as possible.Īs a bonus, capturing and securing a Safe House will also deliver a nice chunk of Survivor Points to you, which will make improving Kyle's stats and abilities that much easier. That should be a serious priority when you first start playing the game. In Dying Light you will need to capture and secure the Safe Houses - which appear as Red Houses on the map when not captured and secured, and Green Houses when they have been captured and secured. Dying Light: The Following v1.41.0 (+22 Trainer) HoG Dying Light: The Following EE v1.43 (+28 Trainer) FLiNG Dying Light v1.44.0 (+1 Trainer) Cheat Happens Dying Light: The Following v1.45.0 (+22 Trainer) HoG Dying Light: The Following v1.46.0 (+22 Trainer) HoG Dying Light: The Following v1.46.0 (+27 Trainer) HoG Dying Light: The. If you have played other survival-horror games you should be very familiar with the concept of the Safe House - which is a building or location on the map that offers a safe place for the player to rest, heal, re-arm, and when killed, re-spawn.
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