Normal (Vertex) - The more accurate of the two methods as the crystal grid artifacts don't appear, but has a pixel wide flashing bar on the left and top sides (can help be mitigated by increasing the resolution and thus decreasing the size of the flashing when down-sampled to the screen).Half-Pixel offset - The blending/mixing of the native picture can stand to be improved by enabling either of the listed half-pixel offset settings.Resolution - If you can spare the GPU horsepower putting the resolution to 2x or 4x native is the best option to improve visuals of TotA.Options that have the largest impact on visual quality More options to help defer GPU resources if Vram is limited.Seems to be more stable/accurate (less frame drops / stutter).Simpler to operate (less options to mess with).Some settings information Which hardware renderer to use? Game 100ish %ed, 1 game breaking issue as noted below Luke's actions could save the world or destroy it. He must learn of the power of friendship and feel the pain of sacrifice. He knows nothing of those who might be his allies or those who are already his enemies. Suddenly, Luke is thrust into the outside world and caught in the workings of the Order of Lorelei and the Oracle Knights who serve as keepers of the prophecy known as the Score. In order to protect him, Luke's family keeps him confined to the quite lifestyle of the palace. Kidnapped seven years ago, Luke returns to his family with no memories of his life before. Game description: Tales of the Abyss follows the story of the young aristocrat, Luke fon Fabre. Publisher(s): Namco (JP, AS), Namco Bandai Games (US, JP)
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